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Discover the Dragons: A Memory Game (Folklore Field Guides)

Folklore Field Guides Series

illustrations by

What’s inside...

Part of the Folklore Field Guides series, Discover the Dragons combines a classic memory–matching game with a 40-page field-guide booklet that introduces 20 dragons from global myth and legend. Players match beautifully illustrated dragon pairs—such as the Chinese Long, the Welsh Y Ddraig Goch, or the Aztec Quetzalcoatl—while the booklet provides bite-sized folklore, habitat notes, and cultural context. Equal parts play and learning, the set encourages children to sharpen concentration, expand their world knowledge, and spark an interest in comparative mythology.
Series reading

Non-Sequential

Age

4-7

Length

40 pages

Text complexity

Discussion points

Which dragon surprised you the most and why?
How do different cultures describe dragons differently?
What qualities make a dragon a hero or a villain?
If you met one of these dragons, what would you ask it?
Tip: Role play these questions
Link dragons’ habitats to a world map for geography practice.
Draw your own family dragon and invent a legend together.

Key lessons

Example Lesson: Cultural Respect
Explanation: Shows how societies honor dragons differently.
Real-World Application: Encourages children to value traditions unlike their own.
Example Lesson: Critical Observation
Explanation: Matching cards trains attention to detail.
Real-World Application: Supports focus in classrooms and daily tasks.
Example Lesson: Storytelling Skills
Explanation: Short blurbs inspire kids to retell or invent legends.
Real-World Application: Improves verbal expression and creative writing.

Discover the Dragons: A Memory Game (Folklore Field Guides) by Emily Hawkins