Don't Draw in This Book!
#5 in Don't Push the Button! Series
on Goodreads (1)
What’s inside...
In this lively follow-up to the best-selling Larry series, Bill Cotter once again breaks the fourth wall to invite children into an irresistible game of mischief. Larry, the friendly purple monster, insists that kids absolutely must not draw in his brand-new book—but of course every page is an invitation to do just that. With prompts that ask young artists to finish a picture, add details, or create brand-new scenes, the book turns into an interactive playground where imagination rules. As the doodles multiply, Larry’s growing alarm gives way to delight, showing readers that creativity sometimes flourishes when you bend the rules.
Character compass
Larry
Scribble
Discussion points
Why does Larry change his mind about drawing?
How did your doodles transform the story?
What other rules can be safely bent for creativity?
How does making a mistake feel, and what can we learn from it?
Tip: Role play these questions
Keep crayons nearby so children can respond immediately.
Share your own doodle to model risk-taking.
Display finished pages to celebrate effort over outcome.
Key lessons
Example Lesson: Creativity blossoms outside strict rules
Explanation: Larry’s rule is broken, resulting in unique art.
Real-World Application: Kids learn to think flexibly when solving problems.
Example Lesson: Mistakes are opportunities
Explanation: Scribbles turn into imaginative scenes.
Real-World Application: Children reframe errors as starting points for growth.
Example Lesson: Collaboration leads to better results
Explanation: Reader and Larry work together to fix the mess.
Real-World Application: Teamwork in class projects or family chores.
Example Lesson: Humor eases anxiety
Explanation: Larry’s funny reactions make potential scolding light-hearted.
Real-World Application: Using laughter to handle small setbacks.
