Escape The Pizzaplex eBook (Five Nights at Freddy's)
Five Nights at Freddy’s – Fazbear Digital Book Series
What’s inside...
When a young boy named Gregory finds himself locked inside Freddy Fazbear’s Mega Pizzaplex after closing time, he must rely on the help of an unexpectedly friendly animatronic—Glamrock Freddy—to survive until morning. On their overnight dash through neon-lit halls, laser-tag arenas, and secret utility tunnels, Gregory and Freddy outsmart malfunctioning security bots, avoid the relentless security guard Vanessa, and overcome the deadly pursuits of the Pizzaplex’s other animatronics. This interactive eBook offers multiple pathways and endings, encouraging readers to decide which risks to take and which hiding spots to trust as they work to "escape the Pizzaplex."
Series reading
Non-Sequential
Age
7-13
Length
218 pages, Kindle Edition
Text complexity
Character compass
Gregory
Glamrock Freddy
Glamrock Chica
Roxanne Wolf
Montgomery Gator
Vanessa
Discussion points
Why does Gregory decide to trust Freddy?
Which choice felt riskiest and why?
How would you stay calm in a scary place?
What makes a good team when one member is a robot?
Tip: Role play these questions
Read different paths aloud to compare outcomes.
Draw a map of the Pizzaplex based on descriptions.
Key lessons
Example Lesson: Courage is acting despite fear
Explanation: Gregory keeps moving even when terrified by animatronics.
Real-World Application: Children can recall this when facing school presentations or new social settings.
Example Lesson: Trustworthy allies make challenges manageable
Explanation: Gregory succeeds by partnering with Glamrock Freddy.
Real-World Application: Kids learn to seek help from friends, teachers, or family.
Example Lesson: Choices bring consequences
Explanation: Wrong turns lead to bad endings, while careful plans lead to safety.
Real-World Application: Highlights thinking ahead before making real-life decisions.
