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Hammerbarn: A Bluey Storybook

Bluey Storybooks Series

What’s inside...

Based on the popular Bluey episode, Hammerbarn follows Bluey, Bingo, Mum (Chilli), and Dad (Bandit) on a trip to the enormous Hammerbarn hardware warehouse to buy a pizza oven. Inside, the sisters’ imaginations transform the store into a bustling fantasy world of kingdoms and castles. When their new ‘home-plants’ and garden gnomes spark sibling rivalry, Bluey and Bingo learn about fairness, perspective, and finding space for everyone to flourish. The day ends with a shared family pizza night and a reminder that life is better when we work together.
Series reading

Non-Sequential

Age

6-7

Length

32 pages

Text complexity

Character compass

Bluey Heeler
Bingo Heeler
Chilli Heeler
Bandit Heeler

Discussion points

Why did Bluey’s plant block Bingo’s plant?
How did Dad help them solve the problem?
What would you have done if you were Bluey?
How can we share space at home like Bluey and Bingo?
Tip: Role play these questions
Use toy figures to reenact the plant compromise.
Visit a garden centre and pick a family plant to care for.

Key lessons

Example Lesson: Compromise
Explanation: Bluey moves her plant so both gnomes get sun.
Real-World Application: Share space on a sibling’s desk or in a play area.
Example Lesson: Empathy
Explanation: Bluey notices Bingo’s feelings once Dad explains.
Real-World Application: Ask how others feel before making decisions.
Example Lesson: Responsibility for Nature
Explanation: Caring for the plants is part of the fun.
Real-World Application: Water a household plant or help in the garden.