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Midnight Games

#2 of 10 in Fear Street Nights Series

3.97
on Goodreads (887)

What’s inside...

When you can't sleep. there's always NIGHTS. Dana Fear isn't thrilled about spending her senior year at Shadyside High. The Fear family history goes way back in this town, and she's not so into lugging around the baggage. But then she gets in with the Night People. Shadyside's pretty cool when it's 3 A.M. and you're chilling at a bar called Nights with your new best friends. Until the evil returns, and the Night People start mysteriously disappearing one by one. Dana swears she has nothing to do with it. But all fingers point in one direction. Because there is, after all, a new Fear in town.... Things go bump in the Night...

Why read this book

  • Thrilling adventure keeps young readers engaged.
  • Enhances creative thinking and imagination.
  • Addresses teamwork and friendship themes.
  • Suitable for middle-grade suspense lovers.
Series reading

Non-Sequential

Age

11-12

Length

183 pages

Text complexity

Discussion points

What do you think inspired the main character to solve the mystery?
How did the characters' relationships change throughout the story?
What would you do if you were in the main character's situation?
Which part of the story was the most suspenseful for you, and why?
How do you think the story would change if it happened during the day instead of at midnight?
Tip: Role play these questions
Use open-ended questions that allow your child to express their thoughts and feelings about the story.
Discuss the motives and actions of different characters to enhance empathetic understanding.
Relate scenarios in the book to real-life experiences to make the conversation more relatable.
Encourage your child to predict future events or alternate endings to foster creative thinking.
Praise your child’s responses to reinforce their confidence in expressing their opinions about what they read.

Key lessons

Example Lesson: The importance of teamwork
Explanation: In 'Midnight Games', the protagonist and friends must work together to solve the mysterious events occurring in their town. This collaboration is key to their success.
Real-World Application: Children can apply this lesson by participating in group activities at school or in sports, learning to cooperate and value each member's contribution.
Example Lesson: Courage in the face of fear
Explanation: The characters in the book often face scary and unknown situations. Despite their fear, they show bravery and confront their challenges head-on.
Real-World Application: This lesson teaches children to face their fears, whether it's trying out for a new sport, standing up to a bully, or facing a tough exam.
Example Lesson: The consequence of actions
Explanation: As the story unfolds, the characters learn that their actions, whether good or bad, have consequences that affect not just themselves but others around them.
Real-World Application: This can help children understand the impact of their actions on their friends and family, encouraging them to make thoughtful decisions.
Example Lesson: Critical thinking and problem-solving
Explanation: The mystery at the heart of 'Midnight Games' requires the characters to think critically and devise solutions to complex problems.
Real-World Application: This encourages children to develop critical thinking and problem-solving skills, which are essential for academic success and everyday challenges.
Example Lesson: Empathy and understanding
Explanation: Throughout their adventure, the characters learn more about each other and the secrets of their town, fostering a sense of empathy and understanding towards differing perspectives.
Real-World Application: This lesson can help children appreciate the diversity of people and situations around them, promoting a more inclusive attitude.

Midnight Games by R.L. Stine